Settlers 7: Paths to a udom

Buid up strategy game.

Shadow of the Xel'Naga

Custom campaign for StarCraft II. Playable alone or with a friend.

The Last Guardian

Custom point & click adventure campaign for WarCraft III.

Day of the Dragon

Custom campaign for WarCraft III.

Lord of the Clans

Custom campaign for WarCraft III.

Unity Engine Projects

Unity Engine projects for university.

Announcing Starcraft 2: Primal Ascension

Primal Ascension is the name of a Starcraft 2 map I am currently working on. It is a co-op map for two players, intended as my entry for the Rock the Cabinet 2017 contest by Blizzard.

The contest deadline is April 26th, but you can already play the beta on the Starcraft 2 Arcade.

NA Server: battlenet:://starcraft/map/1/285094
EU Server: battlenet:://starcraft/map/2/199343
(To use one of the above links search for "Run" in Windows. Start it and copy-paste the link into it. Press "OK". Start Starcraft 2 with the desired Server.)

Description: Amon has corrupted the Primal Pack Ascendants of Zerus. They seek to drain Dehaka's eggs to become the new Primal Pack Leaders. Protect the eggs and slay the Primal Pack Ascendants.

Gameplay: Players fight four unique bosses to prevent them from draining eggs near the players' bases. Each boss has its own abilities and is protected by 1 to 4 Void Crystals which are flo
ating around a boss and protecting it from damage until destroyed. To reach a boss players have to fight Terran and Primal Zerg. Occasionally an Ash Worm will spawn near the eggs, which can also drain the eggs. Bonus objectives include fighting endless hordes of Primal Zerg.

Video Link: https://www.youtube.com/watch?v=q8lJ0KWiRSo

Screenshots: http://imgur.com/a/iBSVy
More Screenshots (spoilers): http://imgur.com/a/5hgMX

Notes:
- Voice acting will be added soon
- A few issues with AIs remain
- Some more polishing necessary

Visit the thread on battle.net to discuss the map.

Shadow of the Xel'Naga Version 1.03

I just updated my StarCraft II campaign Shadow of the Xel'Naga to version 1.03. It's mostly bugfixes and some additional tooltips for some units. See below for a complete changelog.


Update 1.3 – 35 fixes


Chapter 1 - 7
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Changed text „tank enemies“ to „soak damage“ in loading screep help
- Added some No Fly Zones at the starting area
- Increased scale of Spider Mines from 1.0 to 2.0
- Fixed placement of some decals
- Revealer now covers more terrain when entering the Turrets area

Chapter 2 - 5
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Fixed ParamValue error for combined items
- Robo-Harvester will no longer flee when being attacked
- Added 2 seconds to camera pan when Octavia is inside the Robo-Harvester

Chapter 3 - 6
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Added highlight tooltip „Destroy nearby enemies to set up Psi Core“ to Psi Cores
- Added effect to allied units in the Beacon cinematic
- Changed order in which the Battlecruiser attack the Carrier in the Beacon cinematic
- BriefingUnitSelect effect will no longer appear on Dark Templar that have already been rescued

Chapter 4 -  4
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Air Mine and Slow Mine target beams are now removed after 5 seconds
- Air/Slow Mines and Point Defense Drones are now selected when pressing Select Army Units (F2)

Chapter 5 - 6
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Changed hotkey of Walk ability to „T“
- Fixed bug that prevented Octavia from opening the first gate if the Missile Turret was alerted
- Added table in the Intro cinematic
- Fixed AI for newly created Marines in Area 1

Chapter 6 - 2
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices

Chapter 7 - 5
- Changed email adress in map info
- Added highlight tooltip „Select to activate“ to all codices
- Fixed ParamValue error in credits: german localization
- The Supercharge dialog will now appear after Duke and Golding have finished their conversation
- Changed text after credits

Affiliation

Kinguin Overwatch - 300x250