Settlers 7: Paths to a udom

Buid up strategy game.

Shadow of the Xel'Naga

Custom campaign for StarCraft II. Playable alone or with a friend.

The Last Guardian

Custom point & click adventure campaign for WarCraft III.

Day of the Dragon

Custom campaign for WarCraft III.

Lord of the Clans

Custom campaign for WarCraft III.

Unity Engine Projects

Unity Engine projects for university.

Shadow of the Xel'Naga Betatest started

After more than 5 years this campaign is ready for public testing :)

I've created threads on several websites to invite people to playtest my campaign. Please visit one of these threads for detailed information about the test:
Hiveworkshop.com
SC2Mapster.com
teamliquid.net
CampaignCreations.org
inStarcraft.de (german)

My buddy Eredalis has also been kind enough to write a news article about the test on the website inStarcraft.de.

Status of Shadow of the Xel'Naga

A bit more than two weeks ago I finished work on chapter 7 of my Starcraft 2 campaign Shadow of the Xel'Naga. You can find some screenshots and a gameplay video below if you want to spoil yourself. If you want additional screenshots and information you can find it on my portfolio website.

Chapter 7 is a classic base-building mission that fully utilized the SCMR mod that enhances the Starcraft 2 experience with classic Starcraft 1: Brood war units and abilities.





So what now? The campaign isn't finished yet. Because many maps are several years old a lot of features and fixes are missing from those maps. I decided to hold back the release until all maps are updated and on a similar level of quality. You can look at it like a day-one-patch as is common with current video games. In terms of scale the update will be similar to the recent updates for my Warcraft 3 campaigns Lord of the Clans and Day of the Dragon, which took about a month to finish.

I've already updated chapters 1-3. The changes include mostly UI improvements and bugfixing. Chapter 1 also has some minor gameplay improvements while about 20% of the level design of Chapter 3 was revamped.

Chapters 4-7 will probably not to need as many changes and I fully expect to be finished with this phase before the release of Legacy of the Void on November 10th. When Legacy of the Void is released I'll need to test the co-op mode, possibly as a closed beta test. I think this phase will not take more than two weeks. I expect to release the campaign sometime late November/early December.

Affiliation

Kinguin Overwatch - 300x250