Settlers 7: Paths to a udom

Buid up strategy game.

Shadow of the Xel'Naga

Custom campaign for StarCraft II. Playable alone or with a friend.

The Last Guardian

Custom point & click adventure campaign for WarCraft III.

Day of the Dragon

Custom campaign for WarCraft III.

Lord of the Clans

Custom campaign for WarCraft III.

Unity Engine Projects

Unity Engine projects for university.

Status of SotX and me

As of October 2011 I've started studying media informatics and have been unable to continue any work on my StarCraft 2 campaign.The project is not officially cancelled but I don't see myself continue working on it until at least June 2012. I'm focusing my strength on my studies as I get to learn all the cool stuff I've wanted to (Java, SQL, Web-Programming languages and more).

Making maps for Blizzard RTS games has always been very fun, but also a very time consuming process. My earliest success was Lord of the Clans for WarCraft 3 which took me about 2,5 years to complete. Following projects took around 1,5 years when I had A LOT of spare time.

After two failed applications for a job as a level designer within Blizzard, I think it's best to take a step away from mapping. Instead I want to develop new skills, still very close to the game/media industry but on  grander scale.

I believe SotX has a lot of potential of becoming a great and unique campaign. I wish to return to StarCraft II mapping some time in the future.


Kinguin Overwatch - 300x250